- Uses dice (rolling dice is fun, after all)
- Some miniatures (it's prettier)
- Easy and quick set-up (primarily my requirement as I tend to set up the games)
- Game play between half an hour to an hour
While Mice and Mystics tends to fail on points 3 and 4, I think it is because of special rules and the complexity of the scenarios. If we strip it down to the core rules, I think it will work.
I then asked my wife about what the setting should be. Her answer? Time-traveling, talking cats that wear clothes and hats and go on adventures. She sent me a picture of Victorian-looking cats to illustrate her concept.
Now I have images of a steampunk cat version of Time Tripper but with dogs as the enemies. Actually, it sounds like fun. But where can I get miniatures of steampunk cats?