K Flight sets out on a raid over enemy territory. They reach the first target without incident. However, AA fire hits K-2 as it drops its bombs.
Over Target 1 Target 2 is in the distance (top) |
K Flight arrives at the second target but its bombs are off target.
On the way back, an enemy fighter attacks but it driven off by an escort.
The another enemy fighter makes a head-on attack. K-2 fires back and drives off the bogie.
As K Flight nears friendly airspace, AA fire bursts around them. Evasive maneuvers succeed and the flight arrives home safely.
Notes
- These rules seem like a good starting point. The biggest issue is the randomness of the game. The bombers don't have much in the way of decisions to make. I'm wondering if I can rectify that (e.g. select high or low passes over enemy target).
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