While most of the action during the Tweenwater War occurred on the east and west borders between Redgrave and the Empire, there was some desultory fighting in Middle March, the center of the line.
A small Redgravian army seized the Imperial town of Draycourt. An advanced artillery position was set up in the little village of Dundorf.
A mixed Bluderian (blue) and Imperial (white) force advances against the invaders. The Royal Artillery in Dundorf opens fire, disconcerting the lead Bluderians.
As the battle rages, the Imperial Cuirassiers strike through a gap in the Redgravian line.
However, the Cuirassiers rumble forth. Pressed by infantry and the Imperial horsemen, another enemy battalion flees the field.
The Cuirassiers then chase away the artillery on the hill.
The remaining Redgravian battalion withdraws. The Royal Infantry finds itself surrounded and ultimately surrenders.
This action preserved the center for the Bluderian/Imperial alliance. Alas, as we have seen, the alliance fared poorly in the main theaters.
Game Notes
- This game was an experiment of my latest horse & musket rules. As such, it was a one-off battle rather than part of a campaign. I just used the Tweenwater War as a setting for the narrative.
- The rules themselves are progressing. I would like a couple more experiments before I share them.
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