A Khamen and Candorra Adventure - Part 1C of the Six Stones of Sorcery
Khamen, Candorra, and their guide Abdul continue to search for the Stone of Sorcery in the pyramid tomb of An-Makeran.
Having survived a ghoul attack, they descend to a room (6) with walls made of bones.
They continue through the labyrinthian halls of the tomb. In the next room (10), Candorra gets picks up a cursed dagger from a diabolical altar. The dagger compels her to discard her other weapons. Entering a room (9) with jail cells, they are attacked by poltergeists. Abdul takes another wound. Then a friendly ghost (8) warns them about a dangerous portal.
They descend to the next level (12), where they encounter a lamia.
It leaps upon Abdul, rending him mercilessly. Candorra stabs it with her dagger. It attacks her, but she beats a hasty retreat, allowing Abdul to rise. He strikes the creature. It lashes out at him, causing another wound. Khamen and Candorra then gang up on it, inflicting more wounds. It then flees through a secret passage.
Abdul is severely wounded, while the others have also been blooded. They decide to rest. Candorra uses the last healing potion on Abdul while she bandages all of their wounds. After a short respite, they steel themselves for the remaining challenges.
What horrors will they encounter? Find out next time!
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Game Notes
I kind of went old school with today's session. I did not use any figures or markers; just a pen, pad, and some dice. Sometimes I just want to roll dice without messing with miniatures, and RPGs let you do that.
Still using my RPG version of MicroBattle (I call this version MicroQuest).
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