My
all-time favorite aerial combat game is Ace of Aces.
Each game included
two booklets, each representing a single aircraft. The Handy Rotary edition featured
a Sopwith Camel vs. a Fokker Triplane. Players chose maneuvers; then there was
a neat little algorithm which took you to a page in the book. The page showed
you the view from your plane’s cockpit.
The Allied pilot gets a shot at the Hun
I
loved this game and played it to death in high school (even during some really boring classes).
Unfortunately, it doesn’t really lend itself to multiplayer games. Years ago, I
decided I wanted to transfer Ace of
Aces to a board game. I managed to translate the maneuvers to a hex-based
movement template.
The
letters on the template refer to a maneuver as labeled in the Ace of Aces Balloon Buster set. The starting
position and facing is shown by the colored arrow and the other arrows display
the final position and facing based on the maneuver.
With
this template, I think it would be possible to play Ace of Aces as a multiplayer board game or pbem (play by e-mail) game.
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