Sunday, August 5, 2018

Horse & Musket Experiment

After looking for some new rules this week, I started jotting down some ideas. Essentially these involved a 2D6 dice roll to determine if the attacker or defender wins the round. The loser takes a morale check.

I didn't have time for a full game so I set up an abbreviated engagement. With two units of infantry and one of cavalry, Red advances on Blue's position.

Blue's artillery opens fire. The Red infantry's morale falters.

And then breaks!

Meanwhile, a cavalry clash ensues as the sound of musketry begins to echo off the hills.

A couple of thoughts:

  • Long range artillery seems too powerful. I'll need to weaken it.
  • In my initial version, the attackers can suffer morale loss if they roll too low. I think this makes it very difficult for the attackers. I don't want to making attacks too hard - then there won't be much incentive to advance vigorously and games will drag. I'll probably change the rules for long-range fire so that the attacking unit cannot lose morale on its turn.
On a side note, I really like how the "smoke" looks in the pictures. 

3 comments:

  1. Hi I am not sure if i can publish this without logging in so I hope it works. I love your game idea and I Wish we could have a real dialog because I too am working on a much different war game with the same heart as yours as it uses cards from a deck but the cars operate like 3D units on a grid style battlefield BUT enough about me I loved all this love your smoke as well. I have a version of the “panic”and am using small cardboard triangles I cut out and drew “!” marks on for when they are taking fire. my game is set loosely during the American Revolution but I wanted it to have a card game sort of vibe. Yours uses such simple units I think it’s all perfect how it is. I would consider running the dice numbers on a system similar to the table top game “bolt action” research their rules on “indirect fire” I think it will work really well for your game!

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    1. Thanks for the comments. I really haven't used these rules in some time. Right now I am obsessed with the Dominion series of rules. Check out Ork Publishing on Wargames Vault - https://www.wargamevault.com/browse/pub/27547/Ork-Publishing

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    2. For my latest efforts, check out my new blog https://warwithoutminis.blogspot.com/

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