In the ancient days of Armoria, two major powers developed - Azuria and Guleslan. They vied for domination of the islands scattered across the Armorian Sea. When Guleslan attempted to seize the island of Orlan, Azuria sent an expedition to challenge the occupation
Battle of Bruhauhau Bay
As Guleslan besieged the capital city of Oropolis, the Azurian navy sailed into Bruhauhau Bay in an attempt to break the siege. Taken unawares, Guleslan was not able to muster its entire fleet.
Game Note: I played this as a galley battle, although I did not have any galley miniatures. I used my Age of Sail counters as stand-ins.
The Azurian fleet (top) enters the sludgy waters of the bay (I need a new sea mat). The Guleslanians sally out.
An initial barrage manages to sink a Guleslanian galley.
A damaged Azurian escapes from battle while 3 more gang up on the second Guleslanian ship.
Vastly outnumbered, it strikes. The remaining Guleslan galley flees.
The Guleslanian army raises the siege and retreats into the interior. Azuria lands and marches into Oropolis. The Orlanians hail the Azurians as saviors, little knowing that they actually swapped one conqueror for another.
The Azurian army spreads out across the island, taking control over the Orlanian towns.
Battle of Orton
The Azurian conquest left them scattered across the island. Guleslan tries to take advantage with a surprise attack against the Azurian held town of Orton. Azuria learns of the attack and prepares a surprise.
The Guleslan force (heavy cavalry, archers, and 2 heavy infantry) march down the road toward Orton.
The Guleslan heavy infantry assaults the town, defended by heavy infantry and assisted with archers.
The Azurian reinforcements on the hill are surprisingly reluctant to advance. Only 1 heavy cavalry attacks, but it wipes out the Guleslan cavalry.
It then catches a heavy infantry unit in the flank and chases it from the field.
It then takes on the Guleslan archers. Meanwhile, Guleslan breaks into the town and puts the garrison to the sword.
The Azurian archers climb the city walls and from the top pour arrows into the Guleslan infantry. The infantry cannot withstand the volleys and breaks. Finally, the Azurian cavalry overruns the enemy archers.
Orton remains in Azurian hands.
Campaign Notes
- The first battle was just a straight up fight, with randomly determined forces. All ships were considered large galleys.
- The second battle was scenario 28 - Botched Relief from One Hour Wargames. Azuria was only allowed to activate one unit from the relief at a time. Fortunately for them, the activated cavalry was remarkably successful and the relief was a success.
- Azuria now has 1 land victory. They just need one more to win the war.
- MicroBattle gives very quick games. The two scenarios took about 45 minutes total to play.
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