Armed with the map to pirate treasure, Tweedle makes his way to the coast. He finds a cave mouth and enters. The old salt told Tweedle that the pirate captain who buried the treasure had a penchant for riddles. So it is no surprise that he found riddles scrawled upon the cave walls. He solves a few and misses a few (with his intelligence he probably could solve them all but he is too impatient). He finds a magical book that gives him a new spell. When he finds the mirror he expects more good luck. Alas, the image in the mirror strikes him in the face with its staff! Tweedle is out cold.
No combat, one shot from a cursed mirror, and Tweedle is dead. Well, the nice thing about being your own GM is that you can fudge!
A while later Tweedle awakens with a swollen eye and a bruised ego. He finds himself outside the cave mouth. He enters again, but he comes to a dead end! There are no passageways or riddles or anything! Stumped, he begins to trudge home.
The intro adventure appears to be mostly riddles and traps (I didn't read it all so I cannot say for certain). I wanted to test out combat so I decided to create my own introductory dungeon.
As Tweedle is heading back to the nearby fishing village, he happens upon a distraught young.
"Oh, help me sir!" she calls to him.
"What's the matter?" he replies.
"Goblins! From the sea! They stole my baby!"
She points to another cave along the craggy coast. Tweedle is reluctant at first. His initial foray as an adventurer did not turn out too well. But when he sees the lady's tears, he decides to risk it.
He enters the cave and comes across an empty cavern (1).
There is a winding cave (2) that leads out of the cavern. Tweedle follows the cave. As he rounds a corner, he runs smack into a sea goblin!
Instinctively, Tweedle lashes out with his staff. There is a satisfying crunch as he flattens the goblin. Critical hit, yay!
Tweedle continues along the corridor until he comes to another corner (4). This time he encounters two fish-men. The first slashes him with a fishbone sword.
Fear grows in Tweedle's mind. He could die! He decides to cast a spell - Mirror Image. Suddenly, five other Tweedles appear! This so startles the fish-men that one runs. The other attacks, but only manages to dispel an illusory Tweedle. Then with a single blow, Tweedle kills his enemy.
Tweedle follows the retreating foe to a cavern (5). Two sea goblins are on the far side; the fish-man has disappeared. Tweedle launches a stone with his sling, wounding a goblin. The two charge. Tweedle smacks the wounded goblin with his staff. It collapses. Tweedle manages to dodge the other's blows while landing occasional shots. Finally, the second falls.
Our hero then passes through an empty cavern (6) then comes to the lair of the enemy (7). Here, a sea devil has the baby on a bloody altar.
It appears to be readying some demonic ritual. Tweedle lets loose with his sling. The rock wounds the sea devil. It charges and attacks, but its trident passes harmlessly through one of the mirror images. Tweedle winds up with his staff and swings. It smacks the sea devil in the head; the monster falls dead! I was expecting a more epic battle but Tweedle scored a max damage critical!
Tweedle picks up the baby and rushes from the caves. The lady is thrilled; she invites him to stay at her village. The villagers fete him as a legendary hero! Tweedle thinks "I could get used to this adventuring life."
What does the future hold in store for Tweedle? And will he discover his real name? Stay tuned to find out!
And what do I think of Swords & Six-Siders? I'll make a post later this week to discuss my impressions.